From Pong to Vive – The rise, fall and rise again of computer graphics and immersive environments
Chapman, Paul (2017) From Pong to Vive – The rise, fall and rise again of computer graphics and immersive environments. In: Digital Disruption and the Skills Gap, 30 November 2017, Technology and Innovation Centre, Strathclyde University.
|
| Creators/Authors: | Chapman, Paul |
|---|---|
| Abstract: | EduTech - Further and Higher Education, Technology and Innovation Centre, Strathclyde University. Scottish Universities and Colleges, digital disruption and the skills gap. |
| Official URL: | http://www.futurescotevents.com/edutech-further-and-higher-education/agenda |
| Output Type: | Conference or Workshop Item (Speech) |
| Uncontrolled Keywords: | Computer graphics, virtual environments |
| Schools and Departments: | School of Innovation and Technology |
| Dates: | Date Date Type 30 November 2017 Accepted 30 November 2017 Published |
| Status: | Published |
| Event Title: | Digital Disruption and the Skills Gap |
| Event Location: | Technology and Innovation Centre, Strathclyde University |
| Event Dates: | 30 November 2017 |
| Output ID: | 5628 |
| Deposited By: | Paul Chapman |
| Deposited On: | 04 Dec 2017 15:23 |
| Last Modified: | 04 Dec 2017 15:23 |
GSA Staff Only: request a change | Repository Staff Only: item control page

Lists
Lists